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authorChristian Gmeiner <[email protected]>2019-08-14 11:56:02 +0200
committerChristian Gmeiner <[email protected]>2019-08-14 12:29:56 +0200
commitb2da8a8357fc3f8cc01e020a8d7db49d90677dac (patch)
treea37500aacd9f9074472b3b7151f01aeabd96a992 /src/gallium/drivers/etnaviv/meson.build
parent797a2e4fd0306b214e366a75caf2d54f17601393 (diff)
etnaviv: correct PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE handling
Have a correct answer to GL_MAX_FRAGMENT_UNIFORM_VECTORS and GL_MAX_VERTEX_UNIFORM_VECTORS. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Lucas Stach [email protected]
Diffstat (limited to 'src/gallium/drivers/etnaviv/meson.build')
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