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author | Jonathan Marek <[email protected]> | 2019-06-19 17:16:27 -0400 |
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committer | Jonathan Marek <[email protected]> | 2019-07-14 10:34:17 -0400 |
commit | a9e78a44d1edc39df99bbf71e5e1d8d762438ceb (patch) | |
tree | c26c2968c5f387d68704ae37d6969cea9183aac0 /src/gallium/drivers/etnaviv/etnaviv_shader.h | |
parent | 2c393053bf5c1e76bdcf37f620259fc63dd31859 (diff) |
etnaviv: reduce rs alignment requirement for two pixel pipes GPU
The rs alignment doesn't have to be multiplied by # of pixel pipes.
This works on GC2000 which doesn't have the SINGLE_BUFFER feature.
This fixes some cubemaps (NPOT / small mipmap levels) because aligning by 8
breaks the expected alignment of 4 for tiled format. We don't want to mess
with the alignment of tiled formats.
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
Diffstat (limited to 'src/gallium/drivers/etnaviv/etnaviv_shader.h')
0 files changed, 0 insertions, 0 deletions