diff options
author | The etnaviv authors <[email protected]> | 2016-12-23 20:58:23 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2017-01-12 19:27:11 +0000 |
commit | c9e8b49b885242d84ba031dacef5aa4a5ac1e5b6 (patch) | |
tree | c3ecc9ff62fedf193cb157b01426295ba4630f47 /src/gallium/drivers/etnaviv/etnaviv_context.h | |
parent | 848b49b288fc2fa942418d12829db2e559ad4916 (diff) |
etnaviv: gallium driver for Vivante GPUs
This driver supports a wide range of Vivante IP cores like GC880,
GC1000, GC2000 and GC3000.
Changes from V1 -> V2:
- added missing files to actually integrate the driver into build system.
- adapted driver to new renderonly API
Signed-off-by: Christian Gmeiner <[email protected]>
Signed-off-by: Lucas Stach <[email protected]>
Signed-off-by: Philipp Zabel <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Signed-off-by: Russell King <[email protected]>
Signed-off-by: Wladimir J. van der Laan <[email protected]>
Acked-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/gallium/drivers/etnaviv/etnaviv_context.h')
-rw-r--r-- | src/gallium/drivers/etnaviv/etnaviv_context.h | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_context.h b/src/gallium/drivers/etnaviv/etnaviv_context.h new file mode 100644 index 00000000000..74e93e1631a --- /dev/null +++ b/src/gallium/drivers/etnaviv/etnaviv_context.h @@ -0,0 +1,194 @@ +/* + * Copyright (c) 2012-2015 Etnaviv Project + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Wladimir J. van der Laan <[email protected]> + * Christian Gmeiner <[email protected]> + */ + +#ifndef H_ETNAVIV_CONTEXT +#define H_ETNAVIV_CONTEXT + +#include <stdint.h> + +#include "etnaviv_resource.h" +#include "etnaviv_tiling.h" +#include "indices/u_primconvert.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_format.h" +#include "pipe/p_shader_tokens.h" +#include "pipe/p_state.h" +#include "util/slab.h" + +struct pipe_screen; +struct etna_shader; + +struct etna_index_buffer { + struct pipe_index_buffer ib; + struct etna_reloc FE_INDEX_STREAM_BASE_ADDR; + uint32_t FE_INDEX_STREAM_CONTROL; + uint32_t FE_PRIMITIVE_RESTART_INDEX; +}; + +struct etna_shader_input { + int vs_reg; /* VS input register */ +}; + +enum etna_varying_special { + ETNA_VARYING_VSOUT = 0, /* from VS */ + ETNA_VARYING_POINTCOORD, /* point texture coord */ +}; + +struct etna_shader_varying { + int num_components; + enum etna_varying_special special; + int pa_attributes; + int vs_reg; /* VS output register */ +}; + +struct etna_transfer { + struct pipe_transfer base; + struct pipe_resource *rsc; + void *staging; +}; + +struct etna_vertexbuf_state { + struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; + struct compiled_set_vertex_buffer cvb[PIPE_MAX_ATTRIBS]; + unsigned count; + uint32_t enabled_mask; +}; + +enum etna_immediate_contents { + ETNA_IMMEDIATE_UNUSED = 0, + ETNA_IMMEDIATE_CONSTANT, + ETNA_IMMEDIATE_TEXRECT_SCALE_X, + ETNA_IMMEDIATE_TEXRECT_SCALE_Y, +}; + +struct etna_shader_uniform_info { + enum etna_immediate_contents *imm_contents; + uint32_t *imm_data; + uint32_t imm_count; + uint32_t const_count; +}; + +struct etna_context { + struct pipe_context base; + + struct etna_specs specs; + struct etna_screen *screen; + struct etna_cmd_stream *stream; + + /* which state objects need to be re-emit'd: */ + enum { + ETNA_DIRTY_BLEND = (1 << 0), + ETNA_DIRTY_SAMPLERS = (1 << 1), + ETNA_DIRTY_RASTERIZER = (1 << 2), + ETNA_DIRTY_ZSA = (1 << 3), + ETNA_DIRTY_VERTEX_ELEMENTS = (1 << 4), + ETNA_DIRTY_BLEND_COLOR = (1 << 6), + ETNA_DIRTY_STENCIL_REF = (1 << 7), + ETNA_DIRTY_SAMPLE_MASK = (1 << 8), + ETNA_DIRTY_VIEWPORT = (1 << 9), + ETNA_DIRTY_FRAMEBUFFER = (1 << 10), + ETNA_DIRTY_SCISSOR = (1 << 11), + ETNA_DIRTY_SAMPLER_VIEWS = (1 << 12), + ETNA_DIRTY_CONSTBUF = (1 << 13), + ETNA_DIRTY_VERTEX_BUFFERS = (1 << 14), + ETNA_DIRTY_INDEX_BUFFER = (1 << 15), + ETNA_DIRTY_SHADER = (1 << 16), + ETNA_DIRTY_TS = (1 << 17), + ETNA_DIRTY_TEXTURE_CACHES = (1 << 18), + } dirty; + + uint32_t prim_hwsupport; + struct primconvert_context *primconvert; + + /* list of resources used by currently-unsubmitted renders */ + struct list_head used_resources; + + struct slab_child_pool transfer_pool; + struct blitter_context *blitter; + + /* compiled bindable state */ + unsigned sample_mask; + struct pipe_blend_state *blend; + unsigned num_fragment_samplers; + uint32_t active_samplers; + struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + struct pipe_rasterizer_state *rasterizer; + struct pipe_depth_stencil_alpha_state *zsa; + struct compiled_vertex_elements_state *vertex_elements; + struct compiled_shader_state shader_state; + + /* to simplify the emit process we store pre compiled state objects, + * which got 'compiled' during state change. */ + struct compiled_blend_color blend_color; + struct compiled_stencil_ref stencil_ref; + struct compiled_framebuffer_state framebuffer; + struct compiled_scissor_state scissor; + struct compiled_viewport_state viewport; + unsigned num_fragment_sampler_views; + uint32_t active_sampler_views; + struct pipe_sampler_view *sampler_view[PIPE_MAX_SAMPLERS]; + struct pipe_constant_buffer constant_buffer[PIPE_SHADER_TYPES]; + struct etna_vertexbuf_state vertex_buffer; + struct etna_index_buffer index_buffer; + + /* pointers to the bound state. these are mainly kept around for the blitter */ + struct etna_shader *vs; + struct etna_shader *fs; + + /* saved parameter-like state. these are mainly kept around for the blitter */ + struct pipe_framebuffer_state framebuffer_s; + struct pipe_stencil_ref stencil_ref_s; + struct pipe_viewport_state viewport_s; + struct pipe_scissor_state scissor_s; + + /* cached state of entire GPU */ + struct etna_3d_state gpu3d; + + /* stats/counters */ + struct { + uint64_t prims_emitted; + uint64_t draw_calls; + } stats; +}; + +static inline struct etna_context * +etna_context(struct pipe_context *pctx) +{ + return (struct etna_context *)pctx; +} + +static inline struct etna_transfer * +etna_transfer(struct pipe_transfer *p) +{ + return (struct etna_transfer *)p; +} + +struct pipe_context * +etna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags); + +#endif |