diff options
author | Christian Gmeiner <[email protected]> | 2017-01-31 20:15:53 +0100 |
---|---|---|
committer | Christian Gmeiner <[email protected]> | 2017-02-11 21:22:48 +0100 |
commit | 7256ed3c7967a1fc2a4f9ad23377ef4fe458095f (patch) | |
tree | 688e0868083d674a8bb72825609bd3633b69c290 /src/gallium/drivers/etnaviv/etnaviv_compiler.c | |
parent | 5a3ea68895f7815ccb5b3adeab07c992683c2d59 (diff) |
etnaviv: keep track of emitted loops
Signed-off-by: Christian Gmeiner <[email protected]>
Reviewed-by: Lucas Stach <[email protected]>
Reviewed-by: Wladimir J. van der Laan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/etnaviv/etnaviv_compiler.c')
-rw-r--r-- | src/gallium/drivers/etnaviv/etnaviv_compiler.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.c b/src/gallium/drivers/etnaviv/etnaviv_compiler.c index 7446a1970b2..af7b64d0ad1 100644 --- a/src/gallium/drivers/etnaviv/etnaviv_compiler.c +++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.c @@ -183,6 +183,8 @@ struct etna_compile { unsigned labels_count, labels_sz; struct etna_compile_label *labels; + unsigned num_loops; + /* Code generation */ int inst_ptr; /* current instruction pointer */ uint32_t code[ETNA_MAX_INSTRUCTIONS * ETNA_INST_SIZE]; @@ -1166,6 +1168,8 @@ trans_loop_bgn(const struct instr_translater *t, struct etna_compile *c, f->lbl_loop_end = alloc_new_label(c); label_place(c, f->lbl_loop_bgn); + + c->num_loops++; } static void @@ -2418,6 +2422,7 @@ etna_compile_shader(const struct etna_specs *specs, shader->processor = c->info.processor; shader->code_size = c->inst_ptr * 4; shader->code = mem_dup(c->code, c->inst_ptr * 16); + shader->num_loops = c->num_loops; shader->num_temps = c->next_free_native; shader->vs_pos_out_reg = -1; shader->vs_pointsize_out_reg = -1; @@ -2455,6 +2460,7 @@ etna_dump_shader(const struct etna_shader *shader) etna_disasm(shader->code, shader->code_size, PRINT_RAW); + printf("num loops: %i\n", shader->num_loops); printf("num temps: %i\n", shader->num_temps); printf("num const: %i\n", shader->uniforms.const_count); printf("immediates:\n"); |