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authorKai Wasserbäch <[email protected]>2016-08-27 04:08:00 -0600
committerBrian Paul <[email protected]>2016-08-29 09:07:37 -0600
commit4c53267b8f3e79988ea587db071afefc17e4ed8f (patch)
tree3953a7d83fdaf9da3c6f2c33a97c272e192a90f2 /src/gallium/drivers/ddebug
parent15fe288deae0373f566f8f723c915d8c8f89ffa6 (diff)
gallium: Use enum pipe_shader_type in set_shader_images()
Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ddebug')
-rw-r--r--src/gallium/drivers/ddebug/dd_context.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/ddebug/dd_context.c b/src/gallium/drivers/ddebug/dd_context.c
index 50edfd794e3..4bcbbff2307 100644
--- a/src/gallium/drivers/ddebug/dd_context.c
+++ b/src/gallium/drivers/ddebug/dd_context.c
@@ -521,7 +521,8 @@ dd_context_set_sampler_views(struct pipe_context *_pipe,
}
static void
-dd_context_set_shader_images(struct pipe_context *_pipe, unsigned shader,
+dd_context_set_shader_images(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
unsigned start, unsigned num,
const struct pipe_image_view *views)
{