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authorMarek Olšák <[email protected]>2017-03-28 02:15:23 +0200
committerMarek Olšák <[email protected]>2017-03-30 18:53:42 +0200
commit681adbc18ca934566a42e952fe20e26c39a2d0d1 (patch)
treefc9ea55b32e95aad485ea8b73aaa4e229153bec1 /src/gallium/drivers/ddebug/dd_pipe.h
parent83d3e6fbff61f817f35820bfd4066a92ff104115 (diff)
ddebug: implement clear_texture
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ddebug/dd_pipe.h')
-rw-r--r--src/gallium/drivers/ddebug/dd_pipe.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/ddebug/dd_pipe.h b/src/gallium/drivers/ddebug/dd_pipe.h
index deb1ab73349..deae1f5bc3d 100644
--- a/src/gallium/drivers/ddebug/dd_pipe.h
+++ b/src/gallium/drivers/ddebug/dd_pipe.h
@@ -62,6 +62,7 @@ enum call_type
CALL_FLUSH_RESOURCE,
CALL_CLEAR,
CALL_CLEAR_BUFFER,
+ CALL_CLEAR_TEXTURE,
CALL_CLEAR_RENDER_TARGET,
CALL_CLEAR_DEPTH_STENCIL,
CALL_GENERATE_MIPMAP,