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authorIlia Mirkin <[email protected]>2016-01-08 19:06:33 -0500
committerIlia Mirkin <[email protected]>2016-02-15 22:22:33 -0500
commitbceff68114d5daab7a52a42db422ec8f6dc22328 (patch)
tree7e8056076338d9320efde9d925656086ac4ceaab /src/gallium/drivers/ddebug/dd_pipe.h
parentcfbf25ac8f7bfe3e7bd9c8f55cf2c8072b7c9490 (diff)
gallium: make image views non-persistent objects
Make them akin to shader buffers, with no refcounting/etc. Just used to pass data about the bound image in ->set_shader_images. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ddebug/dd_pipe.h')
-rw-r--r--src/gallium/drivers/ddebug/dd_pipe.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/ddebug/dd_pipe.h b/src/gallium/drivers/ddebug/dd_pipe.h
index 80098dcb644..c9bbd569abe 100644
--- a/src/gallium/drivers/ddebug/dd_pipe.h
+++ b/src/gallium/drivers/ddebug/dd_pipe.h
@@ -94,7 +94,7 @@ struct dd_context
struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
- struct pipe_image_view *shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
+ struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
struct dd_state *velems;