diff options
author | Marek Olšák <[email protected]> | 2016-09-10 10:16:54 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-09-13 20:38:25 +0200 |
commit | c723acc03dc39388e75d2c5919b99cd7b4d7e7cc (patch) | |
tree | e7f13255164c71a4d63ecdbec4ff7b429b8f7387 /src/gallium/drivers/ddebug/dd_draw.c | |
parent | fdd457c89fb5d210d29f878704969d85abd91e8f (diff) |
ddebug: dump shader buffers and images
this was unimplemented
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/ddebug/dd_draw.c')
-rw-r--r-- | src/gallium/drivers/ddebug/dd_draw.c | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/src/gallium/drivers/ddebug/dd_draw.c b/src/gallium/drivers/ddebug/dd_draw.c index 3124d0552d0..511daf429d9 100644 --- a/src/gallium/drivers/ddebug/dd_draw.c +++ b/src/gallium/drivers/ddebug/dd_draw.c @@ -313,8 +313,19 @@ dd_dump_draw_vbo(struct dd_draw_state *dstate, struct pipe_draw_info *info, FILE DUMP_M(resource, dstate->sampler_views[sh][i], texture); } - /* TODO: print shader images */ - /* TODO: print shader buffers */ + for (i = 0; i < PIPE_MAX_SHADER_IMAGES; i++) + if (dstate->shader_images[sh][i].resource) { + DUMP_I(image_view, &dstate->shader_images[sh][i], i); + if (dstate->shader_images[sh][i].resource) + DUMP_M(resource, &dstate->shader_images[sh][i], resource); + } + + for (i = 0; i < PIPE_MAX_SHADER_BUFFERS; i++) + if (dstate->shader_buffers[sh][i].buffer) { + DUMP_I(shader_buffer, &dstate->shader_buffers[sh][i], i); + if (dstate->shader_buffers[sh][i].buffer) + DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer); + } fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]); } @@ -804,7 +815,20 @@ dd_copy_draw_state(struct dd_draw_state *dst, struct dd_draw_state *src) else dst->sampler_states[i][j] = NULL; } - /* TODO: shader buffers & images */ + + for (j = 0; j < PIPE_MAX_SHADER_IMAGES; j++) { + pipe_resource_reference(&dst->shader_images[i][j].resource, + src->shader_images[i][j].resource); + memcpy(&dst->shader_images[i][j], &src->shader_images[i][j], + sizeof(src->shader_images[i][j])); + } + + for (j = 0; j < PIPE_MAX_SHADER_BUFFERS; j++) { + pipe_resource_reference(&dst->shader_buffers[i][j].buffer, + src->shader_buffers[i][j].buffer); + memcpy(&dst->shader_buffers[i][j], &src->shader_buffers[i][j], + sizeof(src->shader_buffers[i][j])); + } } if (src->velems) |