diff options
author | Brian Paul <[email protected]> | 2009-01-11 13:52:58 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-01-11 13:52:58 -0700 |
commit | 91fac69537520b2427e4004203d92c092489de0d (patch) | |
tree | 0e93c65174ba5dac018d4c10521b573434d2d113 /src/gallium/drivers/cell/ppu | |
parent | 097da27f55b3c168a98e575132ae26d6cb121136 (diff) |
cell: asst datatype clean-ups
Diffstat (limited to 'src/gallium/drivers/cell/ppu')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_gen_fragment.c | 148 |
1 files changed, 75 insertions, 73 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c index eb6ce8d2d52..611e17e5e8c 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c @@ -55,7 +55,7 @@ * \param ifbZ_reg register containing integer frame buffer Z values (in/out) * \param zmask_reg register containing result of Z test/comparison (out) * - * Returns true if the Z-buffer needs to be updated. + * Returns TRUE if the Z-buffer needs to be updated. */ static boolean gen_depth_test(struct spe_function *f, @@ -134,10 +134,10 @@ gen_depth_test(struct spe_function *f, * framebufferZ = (ztest_passed ? fragmentZ : framebufferZ; */ spe_selb(f, ifbZ_reg, ifbZ_reg, ifragZ_reg, mask_reg); - return true; + return TRUE; } - return false; + return FALSE; } @@ -247,29 +247,29 @@ gen_alpha_test(const struct pipe_depth_stencil_alpha_state *dsa, static INLINE void setup_optional_register(struct spe_function *f, boolean *is_already_set, - uint *r) + int *r) { if (*is_already_set) return; *r = spe_allocate_available_register(f); - *is_already_set = true; + *is_already_set = TRUE; } static INLINE void release_optional_register(struct spe_function *f, boolean *is_already_set, - uint r) + int r) { if (!*is_already_set) return; spe_release_register(f, r); - *is_already_set = false; + *is_already_set = FALSE; } static INLINE void setup_const_register(struct spe_function *f, boolean *is_already_set, - uint *r, + int *r, float value) { if (*is_already_set) @@ -281,7 +281,7 @@ setup_const_register(struct spe_function *f, static INLINE void release_const_register(struct spe_function *f, boolean *is_already_set, - uint r) + int r) { release_optional_register(f, is_already_set, r); } @@ -324,11 +324,11 @@ gen_blend(const struct pipe_blend_state *blend, * if we do use them, make sure we only allocate them once by * keeping a flag on each one. */ - boolean one_reg_set = false; - unsigned int one_reg; - boolean constR_reg_set = false, constG_reg_set = false, - constB_reg_set = false, constA_reg_set = false; - unsigned int constR_reg, constG_reg, constB_reg, constA_reg; + boolean one_reg_set = FALSE; + int one_reg; + boolean constR_reg_set = FALSE, constG_reg_set = FALSE, + constB_reg_set = FALSE, constA_reg_set = FALSE; + int constR_reg, constG_reg, constB_reg, constA_reg; ASSERT(blend->blend_enable); @@ -1082,10 +1082,10 @@ gen_colormask(struct spe_function *f, * are packed according to the given color format, not * necessarily RGBA... */ - unsigned int r_mask; - unsigned int g_mask; - unsigned int b_mask; - unsigned int a_mask; + uint r_mask; + uint g_mask; + uint b_mask; + uint a_mask; /* Calculate exactly where the bits for any particular color * end up, so we can mask them correctly. @@ -1169,10 +1169,12 @@ gen_colormask(struct spe_function *f, * (fragment_mask_reg & ~stencil_pass_reg). */ static void -gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, - unsigned int stencil_max_value, - unsigned int fragment_mask_reg, unsigned int fbS_reg, - unsigned int stencil_pass_reg) +gen_stencil_test(struct spe_function *f, + const struct pipe_stencil_state *state, + uint stencil_max_value, + int fragment_mask_reg, + int fbS_reg, + int stencil_pass_reg) { /* Generate code that puts the set of passing fragments into the * stencil_pass_reg register, taking into account whether each fragment @@ -1187,7 +1189,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, } else { /* stencil_pass = fragment_mask & ((s&mask) == (reference&mask)) */ - unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + uint tmp_masked_stencil = spe_allocate_available_register(f); spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); @@ -1204,7 +1206,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, } else { /* stencil_pass = fragment_mask & ~((s&mask) == (reference&mask)) */ - unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + int tmp_masked_stencil = spe_allocate_available_register(f); spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); spe_compare_equal_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); @@ -1221,7 +1223,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, } else { /* stencil_pass = fragment_mask & ((reference&mask) < (s & mask)) */ - unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + int tmp_masked_stencil = spe_allocate_available_register(f); spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); @@ -1238,7 +1240,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, * comparing directly. Compare Logical Greater Than Word (clgt) * treats its operands as unsigned - no sign extension. */ - unsigned int tmp_reg = spe_allocate_available_register(f); + int tmp_reg = spe_allocate_available_register(f); spe_load_uint(f, tmp_reg, state->ref_value); spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg); spe_and(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); @@ -1246,8 +1248,8 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, } else { /* stencil_pass = fragment_mask & ((reference&mask) > (s&mask)) */ - unsigned int tmp_reg = spe_allocate_available_register(f); - unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + int tmp_reg = spe_allocate_available_register(f); + int tmp_masked_stencil = spe_allocate_available_register(f); spe_load_uint(f, tmp_reg, state->value_mask & state->ref_value); spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil); @@ -1267,7 +1269,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, } else { /* stencil_pass = fragment_mask & ~((s&mask) > (reference&mask)) */ - unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + int tmp_masked_stencil = spe_allocate_available_register(f); spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); spe_compare_greater_uint(f, stencil_pass_reg, tmp_masked_stencil, state->value_mask & state->ref_value); @@ -1281,7 +1283,7 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, /* stencil_pass = fragment_mask & (reference <= s) ] * = fragment_mask & ~(reference > s) */ /* As above, we have to do this by loading a register */ - unsigned int tmp_reg = spe_allocate_available_register(f); + int tmp_reg = spe_allocate_available_register(f); spe_load_uint(f, tmp_reg, state->ref_value); spe_clgt(f, stencil_pass_reg, tmp_reg, fbS_reg); spe_andc(f, stencil_pass_reg, fragment_mask_reg, stencil_pass_reg); @@ -1289,8 +1291,8 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, } else { /* stencil_pass = fragment_mask & ~((reference&mask) > (s&mask)) */ - unsigned int tmp_reg = spe_allocate_available_register(f); - unsigned int tmp_masked_stencil = spe_allocate_available_register(f); + int tmp_reg = spe_allocate_available_register(f); + int tmp_masked_stencil = spe_allocate_available_register(f); spe_load_uint(f, tmp_reg, state->ref_value & state->value_mask); spe_and_uint(f, tmp_masked_stencil, fbS_reg, state->value_mask); spe_clgt(f, stencil_pass_reg, tmp_reg, tmp_masked_stencil); @@ -1331,11 +1333,11 @@ gen_stencil_test(struct spe_function *f, const struct pipe_stencil_state *state, */ static void gen_stencil_values(struct spe_function *f, - unsigned int stencil_op, - unsigned int stencil_ref_value, - unsigned int stencil_max_value, - unsigned int fbS_reg, - unsigned int newS_reg) + uint stencil_op, + uint stencil_ref_value, + uint stencil_max_value, + int fbS_reg, + int newS_reg) { /* The code below assumes that newS_reg and fbS_reg are not the same * register; if they can be, the calculations below will have to use @@ -1377,7 +1379,7 @@ gen_stencil_values(struct spe_function *f, case PIPE_STENCIL_OP_INCR: { /* newS = (s == max ? max : s + 1) */ - unsigned int equals_reg = spe_allocate_available_register(f); + int equals_reg = spe_allocate_available_register(f); spe_compare_equal_uint(f, equals_reg, fbS_reg, stencil_max_value); /* Add Word Immediate computes rT = rA + 10-bit signed immediate */ @@ -1390,7 +1392,7 @@ gen_stencil_values(struct spe_function *f, } case PIPE_STENCIL_OP_DECR: { /* newS = (s == 0 ? 0 : s - 1) */ - unsigned int equals_reg = spe_allocate_available_register(f); + int equals_reg = spe_allocate_available_register(f); spe_compare_equal_uint(f, equals_reg, fbS_reg, 0); /* Add Word Immediate with a (-1) value works */ @@ -1446,13 +1448,13 @@ gen_stencil_values(struct spe_function *f, static void gen_get_stencil_values(struct spe_function *f, const struct pipe_stencil_state *stencil, - const unsigned int depth_enabled, - unsigned int fbS_reg, - unsigned int *fail_reg, - unsigned int *zfail_reg, - unsigned int *zpass_reg) + const uint depth_enabled, + int fbS_reg, + int *fail_reg, + int *zfail_reg, + int *zpass_reg) { - unsigned zfail_op; + uint zfail_op; /* Stenciling had better be enabled here */ ASSERT(stencil->enabled); @@ -1529,7 +1531,7 @@ gen_stencil_depth_test(struct spe_function *f, /* True if we've generated code that could require writeback to the * depth and/or stencil buffers */ - boolean modified_buffers = false; + boolean modified_buffers = FALSE; boolean need_to_calculate_stencil_values; boolean need_to_writemask_stencil_values; @@ -1539,11 +1541,11 @@ gen_stencil_depth_test(struct spe_function *f, /* Registers. We may or may not actually allocate these, depending * on whether the state values indicate that we need them. */ - unsigned int stencil_pass_reg, stencil_fail_reg; - unsigned int stencil_fail_values, stencil_pass_depth_fail_values, stencil_pass_depth_pass_values; - unsigned int stencil_writemask_reg; - unsigned int zmask_reg; - unsigned int newS_reg; + int stencil_pass_reg, stencil_fail_reg; + int stencil_fail_values, stencil_pass_depth_fail_values, stencil_pass_depth_pass_values; + int stencil_writemask_reg; + int zmask_reg; + int newS_reg; /* Stenciling is quite complex: up to six different configurable stencil * operations/calculations can be required (three each for front-facing @@ -1590,27 +1592,27 @@ gen_stencil_depth_test(struct spe_function *f, if (stencil->fail_op == PIPE_STENCIL_OP_KEEP && stencil->zfail_op == PIPE_STENCIL_OP_KEEP && stencil->zpass_op == PIPE_STENCIL_OP_KEEP) { - need_to_calculate_stencil_values = false; - need_to_writemask_stencil_values = false; + need_to_calculate_stencil_values = FALSE; + need_to_writemask_stencil_values = FALSE; } else if (stencil->write_mask == 0x0) { /* All changes are writemasked out, so no need to calculate * what those changes might be, and no need to write anything back. */ - need_to_calculate_stencil_values = false; - need_to_writemask_stencil_values = false; + need_to_calculate_stencil_values = FALSE; + need_to_writemask_stencil_values = FALSE; } else if (stencil->write_mask == 0xff) { /* Still trivial, but a little less so. We need to write the stencil * values, but we don't need to mask them. */ - need_to_calculate_stencil_values = true; - need_to_writemask_stencil_values = false; + need_to_calculate_stencil_values = TRUE; + need_to_writemask_stencil_values = FALSE; } else { /* The general case: calculate, mask, and write */ - need_to_calculate_stencil_values = true; - need_to_writemask_stencil_values = true; + need_to_calculate_stencil_values = TRUE; + need_to_writemask_stencil_values = TRUE; /* While we're here, generate code that calculates what the * writemask should be. If backface stenciling is enabled, @@ -1713,7 +1715,7 @@ gen_stencil_depth_test(struct spe_function *f, if (stencil_fail_values != fbS_reg) { spe_comment(f, 0, "Loading stencil fail values"); spe_selb(f, newS_reg, newS_reg, stencil_fail_values, stencil_fail_reg); - modified_buffers = true; + modified_buffers = TRUE; } /* Same for the stencil pass/depth fail values. If this calculation @@ -1727,7 +1729,7 @@ gen_stencil_depth_test(struct spe_function *f, * depth passing mask. Note that zmask_reg *must* have been * set above if we're here. */ - unsigned int stencil_pass_depth_fail_mask = + uint stencil_pass_depth_fail_mask = spe_allocate_available_register(f); spe_comment(f, 0, "Loading stencil pass/depth fail values"); @@ -1737,7 +1739,7 @@ gen_stencil_depth_test(struct spe_function *f, stencil_pass_depth_fail_mask); spe_release_register(f, stencil_pass_depth_fail_mask); - modified_buffers = true; + modified_buffers = TRUE; } /* Same for the stencil pass/depth pass mask. Note that we @@ -1748,7 +1750,7 @@ gen_stencil_depth_test(struct spe_function *f, */ if (stencil_pass_depth_pass_values != fbS_reg) { if (dsa->depth.enabled) { - unsigned int stencil_pass_depth_pass_mask = spe_allocate_available_register(f); + uint stencil_pass_depth_pass_mask = spe_allocate_available_register(f); /* We'll need a separate register */ spe_comment(f, 0, "Loading stencil pass/depth pass values"); spe_and(f, stencil_pass_depth_pass_mask, stencil_pass_reg, zmask_reg); @@ -1760,7 +1762,7 @@ gen_stencil_depth_test(struct spe_function *f, spe_comment(f, 0, "Loading stencil pass values"); spe_selb(f, newS_reg, newS_reg, stencil_pass_depth_pass_values, stencil_pass_reg); } - modified_buffers = true; + modified_buffers = TRUE; } /* Almost done. If we need to writemask, do it now, leaving the @@ -1790,7 +1792,7 @@ gen_stencil_depth_test(struct spe_function *f, spe_comment(f, 0, "Releasing stencil register set"); spe_release_register_set(f); - /* Return true if we could have modified the stencil and/or + /* Return TRUE if we could have modified the stencil and/or * depth buffers. */ return modified_buffers; @@ -1813,18 +1815,18 @@ gen_depth_stencil(struct cell_context *cell, const struct pipe_depth_stencil_alpha_state *dsa, struct spe_function *f, uint facing, - uint mask_reg, - uint depth_tile_reg, - uint quad_offset_reg, - uint fragZ_reg) + int mask_reg, + int depth_tile_reg, + int quad_offset_reg, + int fragZ_reg) { const enum pipe_format zs_format = cell->framebuffer.zsbuf->format; boolean write_depth_stencil; /* We may or may not need to allocate a register for Z or stencil values */ - boolean fbS_reg_set = false, fbZ_reg_set = false; - unsigned int fbS_reg, fbZ_reg = 0; + boolean fbS_reg_set = FALSE, fbZ_reg_set = FALSE; + int fbS_reg, fbZ_reg = 0; /* framebuffer's combined z/stencil values for quad */ int fbZS_reg = spe_allocate_available_register(f); @@ -1952,7 +1954,7 @@ gen_depth_stencil(struct cell_context *cell, spe_release_register(f, zmask_reg); } else { - write_depth_stencil = false; + write_depth_stencil = FALSE; } if (write_depth_stencil) { @@ -2053,7 +2055,7 @@ cell_gen_fragment_function(struct cell_context *cell, int fbRGBA_reg; /**< framebuffer's RGBA colors for quad */ if (cell->debug_flags & CELL_DEBUG_ASM) { - spe_print_code(f, true); + spe_print_code(f, TRUE); spe_indent(f, 8); spe_comment(f, -4, facing == CELL_FACING_FRONT ? "Begin front-facing per-fragment ops" |