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authorRob Clark <[email protected]>2013-09-06 18:21:25 -0400
committerRob Clark <[email protected]>2013-09-14 13:31:58 -0400
commit1a42d4ee34d73cbc3e5bff3dcce5a913cd58aaba (patch)
tree83ed06325e99a8b814670662ad4d625fd450cf9a /src/gallium/drivers/Makefile.am
parent6e9c386d16b3b38be6d1496758ef983b64744844 (diff)
freedreno/a3xx: use INDIRECT state load for shaders
With a debug option to force DIRECT (mainly to make it easier for capturing cmdstream dumps). Using INDIRECT for large shaders at least makes a noticable reduction in CPU load, which helps for CPU limited games. Signed-off-by: Rob Clark <[email protected]>
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