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author | Christoph Bumiller <[email protected]> | 2013-04-05 14:29:36 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-07-02 00:47:09 +0200 |
commit | bc198f8e63f8fa297a458892c1c51ba8808c73a5 (patch) | |
tree | 5f842e6f56746e9d49eaffe3e727cc2b6b8c8268 /src/gallium/docs | |
parent | a27b3582a60ac2be2b1d6594b042d2bb6438d81a (diff) |
gallium: add facilities for indirect drawing
v2:
Added comments to util_draw_indirect, clarified and fixed map size.
Removed unlikely().
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 40ad823b487..a01810f2458 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -208,6 +208,9 @@ The integer capabilities: * ``PIPE_CAP_MAX_VERTEX_STREAMS``: The maximum number of vertex streams supported by the geometry shader. If stream-out is supported, this should be at least 1. If stream-out is not supported, this should be 0. +* ``PIPE_CAP_DRAW_INDIRECT``: Whether the driver supports taking draw arguments + { count, instance_count, start, index_bias } from a PIPE_BUFFER resource. + See pipe_draw_info. .. _pipe_capf: |