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authorRob Clark <[email protected]>2017-04-18 10:24:38 -0400
committerRob Clark <[email protected]>2017-04-18 16:32:00 -0400
commit5845b2045557681701c1aebd78755c5b65465344 (patch)
tree3b356dcad4519bca3dacd30bb74cc8408f519b5b /src/gallium/docs
parent6fb7935dedc87ffd767a2999f402ce1a46d18cce (diff)
freedreno/ir3: refactor out helpers for comparing shader keys
Each of the ir3 users has *basically* the same logic for comparing the previous and current shader key, to see which, if any, shader state needs to be marked dirty due to shader variant change. The difference between gen's was just that some lowering flags never get set on certain generations. But it doesn't really hurt to include the extra checks (because both keys would have false). Signed-off-by: Rob Clark <[email protected]>
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