diff options
author | Marek Olšák <[email protected]> | 2018-01-10 13:45:33 +0100 |
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committer | Marek Olšák <[email protected]> | 2018-01-17 20:17:59 +0100 |
commit | e871abe452ad40efcccb0bab6b88fc31d0551e29 (patch) | |
tree | dea958f49f2294f2dbb44c29fcdb6db9ca8eba65 /src/gallium/docs | |
parent | e411d2572b01a919883ca513413fc026f2ebbfb1 (diff) |
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Reviewed-by: Roland Scheidegger <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index d275c824260..0f4e36e6800 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -32,9 +32,6 @@ The integer capabilities: bound. * ``PIPE_CAP_OCCLUSION_QUERY``: Whether occlusion queries are available. * ``PIPE_CAP_QUERY_TIME_ELAPSED``: Whether PIPE_QUERY_TIME_ELAPSED queries are available. -* ``PIPE_CAP_TEXTURE_SHADOW_MAP``: indicates whether the fragment shader hardware - can do the depth texture / Z comparison operation in TEX instructions - for shadow testing. * ``PIPE_CAP_TEXTURE_SWIZZLE``: Whether swizzling through sampler views is supported. * ``PIPE_CAP_MAX_TEXTURE_2D_LEVELS``: The maximum number of mipmap levels available |