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authorMarek Olšák <[email protected]>2017-08-19 20:25:08 +0200
committerMarek Olšák <[email protected]>2017-08-22 16:42:17 +0200
commit497506ad93d737db0c75f512626df2ae82c27560 (patch)
treeaf19e9b67d6fdac75576f4928bf2aa7405c7045a /src/gallium/docs
parent33efa6416f6ec58a5ec535c4c11501850514d5e7 (diff)
gallium: remove TGSI opcode SCS
use COS+SIN instead. Reviewed-by: Roland Scheidegger <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/tgsi.rst13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 08166c394b5..b148c3c9394 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -651,19 +651,6 @@ This instruction replicates its result.
Unconditional discard. Allowed in fragment shaders only.
-.. opcode:: SCS - Sine Cosine
-
-.. math::
-
- dst.x = \cos{src.x}
-
- dst.y = \sin{src.x}
-
- dst.z = 0
-
- dst.w = 1
-
-
.. opcode:: TXB - Texture Lookup With Bias
for cube map array textures and shadow cube maps, the bias value