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authorIlia Mirkin <[email protected]>2014-08-20 19:45:10 -0400
committerIlia Mirkin <[email protected]>2014-09-12 00:54:55 -0400
commitc113095acdcfedb4ad82da67bc7981056efe9e44 (patch)
tree9fca2a38a412dac43b9de31949f11157faca1aaa /src/gallium/docs
parent3c81de58512f0615df1d90aa79a22c9a44c7189e (diff)
gallium: add a texture target to sampler view and a CAP to use it
This allows a sampler view to have a different texture target than the underlying resource. This will be used to implement the type casting between 2d arrays and cube maps as specified in ARB_texture_view. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 13bf705a87d..c83be12f77c 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -226,6 +226,10 @@ The integer capabilities:
* ``PIPE_CAP_CONDITIONAL_RENDER_INVERTED``: Whether the driver supports inverted
condition for conditional rendering.
* ``PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE``: The maximum supported vertex stride.
+* ``PIPE_CAP_SAMPLER_VIEW_TARGET``: Whether the sampler view's target can be
+ different than the underlying resource's, as permitted by
+ ARB_texture_view. For example a 2d array texture may be reinterpreted as a
+ cube (array) texture and vice-versa.
.. _pipe_capf: