diff options
author | Bas Nieuwenhuizen <[email protected]> | 2016-03-25 02:06:50 +0100 |
---|---|---|
committer | Bas Nieuwenhuizen <[email protected]> | 2016-04-02 01:51:13 +0200 |
commit | 1a5c8c24b5791efa02a7beefa4ba1c49ae033c73 (patch) | |
tree | c63783871510b1ba41d5a12f187f51a336a6b79a /src/gallium/docs | |
parent | be5899dcf9a337548d8095a00060d4451b0df222 (diff) |
gallium: distinguish between shader IR in get_compute_param
For radeonsi, native and TGSI use different compilers and this results
in different limits for different IR's.
The set we strictly need for radeonsi is only the MAX_BLOCK_SIZE
and MAX_THREADS_PER_BLOCK params, but I added a few others as shader
related that seemed like they would also typically depend on the
compiler.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 46ec3815412..47a19de6ea9 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -436,26 +436,26 @@ pipe_screen::get_compute_param. ``processor-arch-manufacturer-os`` that will be passed on to the compiler. This CAP is only relevant for drivers that specify PIPE_SHADER_IR_LLVM or PIPE_SHADER_IR_NATIVE for their preferred IR. - Value type: null-terminated string. + Value type: null-terminated string. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_GRID_DIMENSION``: Number of supported dimensions - for grid and block coordinates. Value type: ``uint64_t``. + for grid and block coordinates. Value type: ``uint64_t``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_GRID_SIZE``: Maximum grid size in block - units. Value type: ``uint64_t []``. + units. Value type: ``uint64_t []``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE``: Maximum block size in thread - units. Value type: ``uint64_t []``. + units. Value type: ``uint64_t []``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK``: Maximum number of threads that - a single block can contain. Value type: ``uint64_t``. + a single block can contain. Value type: ``uint64_t``. Shader IR type dependent. This may be less than the product of the components of MAX_BLOCK_SIZE and is usually limited by the number of threads that can be resident simultaneously on a compute unit. * ``PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE``: Maximum size of the GLOBAL - resource. Value type: ``uint64_t``. + resource. Value type: ``uint64_t``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE``: Maximum size of the LOCAL - resource. Value type: ``uint64_t``. + resource. Value type: ``uint64_t``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE``: Maximum size of the PRIVATE - resource. Value type: ``uint64_t``. + resource. Value type: ``uint64_t``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_INPUT_SIZE``: Maximum size of the INPUT - resource. Value type: ``uint64_t``. + resource. Value type: ``uint64_t``. Shader IR type dependent. * ``PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE``: Maximum size of a memory object allocation in bytes. Value type: ``uint64_t``. * ``PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY``: Maximum frequency of the GPU |