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authorIlia Mirkin <[email protected]>2016-06-11 15:26:45 -0400
committerIlia Mirkin <[email protected]>2016-06-18 13:38:29 -0400
commit07fcb06fe0220a51ad20b6b8a70512071999182c (patch)
tree9dd26a00ea363cbb5500cb148ee86c5e93c8c5f2 /src/gallium/docs
parent82fab73246810332bb238e96335ba81d4d2182d6 (diff)
gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
This says how many window rectangles are supported by the implementation, although it may not exceed PIPE_MAX_WINDOW_RECTANGLES. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 979b6c1d6ab..a20b372b1a9 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -341,6 +341,8 @@ The integer capabilities:
* ``PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES``: Whether primitive restart is
supported for patch primitives.
* ``PIPE_CAP_TGSI_VOTE``: Whether the ``VOTE_*`` ops can be used in shaders.
+* ``PIPE_CAP_MAX_WINDOW_RECTANGLES``: The maxium number of window rectangles
+ supported in ``set_window_rectangles``.
.. _pipe_capf: