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authorRoland Scheidegger <[email protected]>2013-11-26 02:30:41 +0100
committerRoland Scheidegger <[email protected]>2013-11-28 04:02:18 +0100
commit2983c039df630bb9bcb70c52219c631e27b0eae6 (patch)
treeb863fdab0fda57c03c1c5c3f00ff235c58cd6c99 /src/gallium/docs
parente4d8084cbdeaaa392969d077e2a9d8e9df3b2cdc (diff)
gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index a01f5480f52..035309da816 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -247,10 +247,12 @@ to be 0.
BGNSUB, ENDSUB, CAL, and RET, including RET in the main block.
* ``PIPE_SHADER_CAP_INTEGERS``: Whether integer opcodes are supported.
If unsupported, only float opcodes are supported.
-* ``PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS``: THe maximum number of texture
+* ``PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS``: The maximum number of texture
samplers.
* ``PIPE_SHADER_CAP_PREFERRED_IR``: Preferred representation of the
program. It should be one of the ``pipe_shader_ir`` enum values.
+* ``PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS``: The maximum number of texture
+ sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS.
.. _pipe_compute_cap: