diff options
author | Eric Anholt <[email protected]> | 2019-04-29 15:38:24 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-05-13 12:03:08 -0700 |
commit | 0c31fe9ee743f699bcabcb638ccc83e515f0d1bd (patch) | |
tree | 7a8e3fba596796d27e75bc40ba110c24a13c0dec /src/gallium/docs | |
parent | f33cb272f0890f115c36fb96173123bc699b7b2c (diff) |
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
The _LEVELS assumes that the max is always power of two. For V3D 4.2, we
can support up to 7680 non-power-of-two MSAA textures, which will let X11
support dual 4k displays on newer hardware.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 57554d0681d..1cf89eed2f9 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -34,8 +34,7 @@ The integer capabilities: * ``PIPE_CAP_QUERY_TIME_ELAPSED``: Whether PIPE_QUERY_TIME_ELAPSED queries are available. * ``PIPE_CAP_TEXTURE_SWIZZLE``: Whether swizzling through sampler views is supported. -* ``PIPE_CAP_MAX_TEXTURE_2D_LEVELS``: The maximum number of mipmap levels available - for a 2D texture. +* ``PIPE_CAP_MAX_TEXTURE_2D_SIZE``: The maximum size of 2D (and 1D) textures. * ``PIPE_CAP_MAX_TEXTURE_3D_LEVELS``: The maximum number of mipmap levels available for a 3D texture. * ``PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS``: The maximum number of mipmap levels available |