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authorIlia Mirkin <[email protected]>2017-01-01 23:02:06 -0500
committerIlia Mirkin <[email protected]>2017-01-16 21:13:08 -0500
commit1393999541f3956156bf227209ecbf6d814ffc8f (patch)
tree2064061cc57874727f5e6fa2e73b34c9de94f08d /src/gallium/docs
parent376316e963b6636bb3c3900b3918a197c5e632aa (diff)
gallium: add FBFETCH opcode to retrieve the current sample value
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/tgsi.rst13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 3e2d0e9fac2..b981278821c 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -2570,6 +2570,19 @@ Resource Access Opcodes
image, while .w will contain the number of samples for multi-sampled
images.
+.. opcode:: FBFETCH - Load data from framebuffer
+
+ Syntax: ``FBFETCH dst, output``
+
+ Example: ``FBFETCH TEMP[0], OUT[0]``
+
+ This is only valid on ``COLOR`` semantic outputs. Returns the color
+ of the current position in the framebuffer from before this fragment
+ shader invocation. May return the same value from multiple calls for
+ a particular output within a single invocation. Note that result may
+ be undefined if a fragment is drawn multiple times without a blend
+ barrier in between.
+
.. _threadsyncopcodes: