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authorKenneth Graunke <[email protected]>2016-07-25 14:49:28 -0700
committerKenneth Graunke <[email protected]>2016-07-26 13:27:09 -0700
commit95c48391ee16654ca3038c89dcb50d8ea9861e1f (patch)
treeb068ca21c74e1d45d88640dfdf326b3ad9068985 /src/gallium/docs
parent20553e4a2d952f6dc37f40f63d2c86b0718c58f9 (diff)
mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1.
Shaders with shProg->Name == ~0 (aka 4294967295) are internal meta shaders that we don't really want to capture. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/gallium/docs')
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