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authorTom Stellard <[email protected]>2014-06-17 08:52:34 -0700
committerTom Stellard <[email protected]>2014-07-02 15:31:52 -0400
commitfea996c2aaf47707bd3f89ef493ae5760b4fe608 (patch)
treed14b8b72cf97d52918b57cfdc1fc5aaf05653c72 /src/gallium/docs
parent2ab44f657e3c8800aa610d39a04e88d6bf3bad01 (diff)
gallium: Add PIPE_SHADER_CAP_DOUBLES
This is for reporting whether or not double precision floating-point operations are supported. Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index a01810f2458..2ea0da83f48 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -288,6 +288,8 @@ to be 0.
program. It should be one of the ``pipe_shader_ir`` enum values.
* ``PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS``: The maximum number of texture
sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS.
+* ``PIPE_SHADER_CAP_DOUBLES``: Whether double precision floating-point
+ operations are supported.
.. _pipe_compute_cap: