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authorMarek Olšák <[email protected]>2015-08-10 19:37:01 +0200
committerMarek Olšák <[email protected]>2015-08-14 14:56:54 +0200
commit44dc1d307d7eacef0d6f1618ba0fb7f62e08f896 (patch)
treecd693d0ced6391a9271f048fe711dfd14ccbeced /src/gallium/docs
parent78493c33183bf2a4b8be0e58963162ef2e3aa54a (diff)
gallium: add support for GLES texture float extensions (v3)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329 v2: add a CAP for half floats drivers should not expose the CAPs if they don't support the formats v3: update relnotes Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index dbdccc7fcef..c0b5eb31d05 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -258,6 +258,12 @@ The integer capabilities:
How many per-patch outputs and inputs are supported between tessellation
control and tessellation evaluation shaders, not counting in TESSINNER and
TESSOUTER. The minimum allowed value for OpenGL is 30.
+* ``PIPE_CAP_TEXTURE_FLOAT_LINEAR``: Whether the linear minification and
+ magnification filters are supported with single-precision floating-point
+ textures.
+* ``PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR``: Whether the linear minification and
+ magnification filters are supported with half-precision floating-point
+ textures.
.. _pipe_capf: