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authorJan Vesely <[email protected]>2017-09-20 16:01:27 -0400
committerJan Vesely <[email protected]>2017-09-21 11:18:17 -0400
commit9c871506182f0489813aedd214dde447be78cc4f (patch)
tree6a47f4d1e78e0e98071027b4ac8177f838d2bdcd /src/gallium/docs
parentdf8767a14e3eae4dcb8241b731b34e9379706795 (diff)
gallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
Denotes availability of 64bit int atomic instructions Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/docs')
-rw-r--r--src/gallium/docs/source/screen.rst1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index dfbb6cda6cd..0d474dfb07d 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -472,6 +472,7 @@ MOV OUT[0], CONST[0][3] # copy vector 3 of constbuf 0
BGNSUB, ENDSUB, CAL, and RET, including RET in the main block.
* ``PIPE_SHADER_CAP_INTEGERS``: Whether integer opcodes are supported.
If unsupported, only float opcodes are supported.
+* ``PIPE_SHADER_CAP_INT64_ATOMICS``: Whether int64 atomic opcodes are supported. The device needs to support add, sub, swap, cmpswap, and, or, xor, min, and max.
* ``PIPE_SHADER_CAP_FP16``: Whether half precision floating-point opcodes are supported.
If unsupported, half precision ops need to be lowered to full precision.
* ``PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS``: The maximum number of texture