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authorRhys Perry <[email protected]>2018-07-15 23:14:41 +0100
committerRhys Perry <[email protected]>2018-07-30 15:04:26 +0100
commitf310e86a4200d8ecc74f9ae682386b6ecd1d09d2 (patch)
treebf19cc58643899fdc8412723a9cb146c9c472d85 /src/gallium/docs
parent0a3f653180996e4ca44586e6974ded9ba6bc8ecc (diff)
nvc0: serialize before updating some constant buffer bindings on Maxwell+
To avoid serializing, this has the user constant buffer always be 65536 bytes and enabled unless it's required that something else is used for constant buffer 0. Fixes artifacts with at least XCOM: Enemy Within, 0 A.D. and Unigine Valley, Heaven and Superposition. v2: changed uniform_buffer_bound to be bool instead of a uint32_t v3: remove magic constants v3: remove pointless code in nvc0_validate_driverconst Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100177 Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
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