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authorIlia Mirkin <[email protected]>2017-01-16 22:14:38 -0500
committerIlia Mirkin <[email protected]>2017-01-23 20:36:47 -0500
commit6e40938fbc724856e3fe71b9686621c84baccba1 (patch)
treebf184a29e31b6871a32390e6ccb9da4d21b08cf0 /src/gallium/docs/source
parenta2b2cd81d16b929a9699ebebc8023aec258622fd (diff)
gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 5ae2596dad0..2bfcd9ff0ab 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -371,6 +371,8 @@ The integer capabilities:
and lowering.
* ``PIPE_CAP_TGSI_FS_FBFETCH``: Whether a fragment shader can use the FBFETCH
opcode to retrieve the current value in the framebuffer.
+* ``PIPE_CAP_TGSI_MUL_ZERO_WINS``: Whether TGSI shaders support the
+ ``TGSI_PROPERTY_MUL_ZERO_WINS`` shader property.
.. _pipe_capf: