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author | Ilia Mirkin <[email protected]> | 2015-09-26 20:27:42 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2016-01-08 15:10:33 -0500 |
commit | 266d001261b19c6124e10c05cf3d8054b2db380b (patch) | |
tree | 12b807349c0a0334d07ef4fdf338ec9ac905303b /src/gallium/docs/source | |
parent | 8cb493acc70ffcbb244755434def6c7d41a6f6c1 (diff) |
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index fc08bb9ac34..11365b2f93c 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -389,6 +389,10 @@ to be 0. of iterations that loops are allowed to have to be unrolled. It is only a hint to state trackers. Whether any loops will be unrolled is not guaranteed. +* ``PIPE_SHADER_CAP_MAX_SHADER_BUFFERS``: Maximum number of memory buffers + (also used to implement atomic counters). Having this be non-0 also + implies support for the ``LOAD``, ``STORE``, and ``ATOM*`` TGSI + opcodes. .. _pipe_compute_cap: |