diff options
author | Dave Airlie <[email protected]> | 2011-09-27 10:08:34 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2011-09-27 20:02:02 +0100 |
commit | 9f61e43b4903c6cf0ac03a479ec9ed7b15fd6ccf (patch) | |
tree | 8985ff4b3c47899deb7604511ac168fa76e46f63 /src/gallium/docs/source | |
parent | 0527c11d7aa42bd74f4527d7299e3c18f37c4c44 (diff) |
gallium: move border color to be a color union
EXT_texture_integer also specifies border color should be a color
union, the values are used according to the texture sampler format.
(update docs)
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r-- | src/gallium/docs/source/cso/sampler.rst | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst index 648b5cc60ea..26ffc181031 100644 --- a/src/gallium/docs/source/cso/sampler.rst +++ b/src/gallium/docs/source/cso/sampler.rst @@ -99,8 +99,9 @@ min_lod max_lod Maximum level of detail, used to clamp LOD after bias. border_color - RGBA color used for texel coordinates that are outside the [0,width-1], - [0, height-1] or [0, depth-1] ranges. + Color union used for texel coordinates that are outside the [0,width-1], + [0, height-1] or [0, depth-1] ranges. Interpreted according to sampler + view format. max_anisotropy Maximum anistropy ratio to use when sampling from textures. For example, if max_anistropy=4, a region of up to 1 by 4 texels will be sampled. |