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authorIlia Mirkin <[email protected]>2014-07-25 17:03:33 -0400
committerIlia Mirkin <[email protected]>2015-02-19 19:32:49 -0500
commit899d779cb719f8401dc479a4f5b61dbe418b1a40 (patch)
tree8c49dcb2fbc5f791e28a63fa6f3e5dbdf5a85ef7 /src/gallium/docs/source
parent12dedca52303cf32ac06b8e40ff3cf07b58ed0bc (diff)
gallium: add a cap to enable double rounding opcodes
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 373a2fe25d0..0cb5425bc85 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -332,6 +332,8 @@ to be 0.
sampler views. Must not be lower than PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS.
* ``PIPE_SHADER_CAP_DOUBLES``: Whether double precision floating-point
operations are supported.
+* ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding
+ is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used.
.. _pipe_compute_cap: