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authorIlia Mirkin <[email protected]>2014-06-26 20:01:50 -0400
committerIlia Mirkin <[email protected]>2014-07-01 11:34:35 -0400
commit746e5260f6308e3d762c0480118d9be3ab5bb544 (patch)
tree0d6e817504d65ea8fd3bc76c92bd22f0dbcfa82d /src/gallium/docs/source
parent43e4b3e311df3bede930229380a7aa389ac7019a (diff)
gallium: add a cap for max vertex streams
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r--src/gallium/docs/source/screen.rst3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 1a80b049429..5e01df50875 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -205,6 +205,9 @@ The integer capabilities:
* ``PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION``: Whether
TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION is supported, which disables clipping
and viewport transformation.
+* ``PIPE_CAP_MAX_VERTEX_STREAMS``: The maximum number of vertex streams
+ supported by the geometry shader. If stream-out is supported, this should be
+ at least 1. If stream-out is not supported, this should be 0.
.. _pipe_capf: