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author | Hans de Goede <[email protected]> | 2016-04-22 14:26:50 +0200 |
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committer | Hans de Goede <[email protected]> | 2016-07-02 12:21:28 +0200 |
commit | d386cef246b5949a1199f3b9d53a9e6d125e4869 (patch) | |
tree | ae417852be5144417e005c26bc27cf26bc442df3 /src/gallium/docs/source | |
parent | da7efadf040dafe5d925962c88a7189dcf058b25 (diff) |
tgsi: Add WORK_DIM System Value
Add a new WORK_DIM SV type, this is will return the grid dimensions
(1-4) for compute (opencl) kernels.
This is necessary to implement the opencl get_work_dim() function.
Signed-off-by: Hans de Goede <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r-- | src/gallium/docs/source/tgsi.rst | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index bf094068e88..c6e5ceb7ece 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -3046,6 +3046,14 @@ For vertex shaders, the zero-based index of the current draw in a component is used. +TGSI_SEMANTIC_WORK_DIM +"""""""""""""""""""""" + +For compute shaders started via opencl this retrieves the work_dim +parameter to the clEnqueueNDRangeKernel call with which the shader +was started. + + Declaration Interpolate ^^^^^^^^^^^^^^^^^^^^^^^ |