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authorGrigori Goronzy <[email protected]>2014-02-09 22:56:20 +0100
committerMarek Olšák <[email protected]>2014-02-09 23:31:38 +0100
commitd34d5fddf85b79f8eacd93c4f87bd7125e852f0a (patch)
tree0b156ba158c1ca7e0e6b5c939d5302e4391966d6 /src/gallium/docs/source
parent61bc014c966b3ef9743c82cb673988c05e06d9d0 (diff)
gallium: add geometry shader output limits
v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/docs/source')
-rw-r--r--src/gallium/docs/source/screen.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 90e82786c92..bd553f44086 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -176,6 +176,12 @@ The integer capabilities:
ARB_framebuffer_object is provided.
* ``PIPE_CAP_TGSI_VS_LAYER``: Whether TGSI_SEMANTIC_LAYER is supported
as a vertex shader output.
+* ``PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES``: The maximum number of vertices
+ output by a single invocation of a geometry shader.
+* ``PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS``: The maximum number of
+ vertex components output by a single invocation of a geometry shader.
+ This is the product of the number of attribute components per vertex and
+ the number of output vertices.
.. _pipe_capf: