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authorIlia Mirkin <[email protected]>2015-06-23 00:16:59 -0400
committerIlia Mirkin <[email protected]>2015-06-23 12:08:34 -0400
commitfccf012adc0d3aad877de095244324aa1d2d046a (patch)
treee15ae3850165f5cd294922bc8210f6e3b1a34482 /src/gallium/docs/source
parent59f8d4ee793a1b620fb385f53b4dfe10e4b70f19 (diff)
glsl: binding point is a texture unit, which is a combined space
This fixes compilation failures in Dota 2 Reborn where a texture unit binding point was used that was numerically higher than the max per stage. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Tested-by: Nick Sarnie <[email protected]> Cc: "10.5 10.6" <[email protected]>
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