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authorHans de Goede <[email protected]>2016-04-22 14:26:50 +0200
committerHans de Goede <[email protected]>2016-07-02 12:21:28 +0200
commitd386cef246b5949a1199f3b9d53a9e6d125e4869 (patch)
treeae417852be5144417e005c26bc27cf26bc442df3 /src/gallium/docs/source/tgsi.rst
parentda7efadf040dafe5d925962c88a7189dcf058b25 (diff)
tgsi: Add WORK_DIM System Value
Add a new WORK_DIM SV type, this is will return the grid dimensions (1-4) for compute (opencl) kernels. This is necessary to implement the opencl get_work_dim() function. Signed-off-by: Hans de Goede <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/tgsi.rst')
-rw-r--r--src/gallium/docs/source/tgsi.rst8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index bf094068e88..c6e5ceb7ece 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -3046,6 +3046,14 @@ For vertex shaders, the zero-based index of the current draw in a
component is used.
+TGSI_SEMANTIC_WORK_DIM
+""""""""""""""""""""""
+
+For compute shaders started via opencl this retrieves the work_dim
+parameter to the clEnqueueNDRangeKernel call with which the shader
+was started.
+
+
Declaration Interpolate
^^^^^^^^^^^^^^^^^^^^^^^