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authorIlia Mirkin <[email protected]>2016-01-17 04:24:49 -0500
committerIlia Mirkin <[email protected]>2016-01-29 21:04:36 -0500
commit2ccc42fd2c63502ffb1273a5e4ff7c8d77dc6062 (patch)
tree3095225ab54278272aaf2ec2ec38beebeb85c195 /src/gallium/docs/source/tgsi.rst
parent30fcf241e13f82b3b9e3099632358b34cd35bff2 (diff)
tgsi: add MEMBAR opcode to handle memoryBarrier* GLSL intrinsics
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> (v1) v1 -> v2: add defines for the various bits Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/tgsi.rst')
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1 files changed, 17 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 7810a3eb915..489cbb0bc2f 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -2372,6 +2372,23 @@ programs.
the program. Results are unspecified if any of the remaining
threads terminates or never reaches an executed BARRIER instruction.
+.. opcode:: MEMBAR - Memory barrier
+
+ ``MEMBAR type``
+
+ This opcode waits for the completion of all memory accesses based on
+ the type passed in. The type is an immediate bitfield with the following
+ meaning:
+
+ Bit 0: Shader storage buffers
+ Bit 1: Atomic buffers
+ Bit 2: Images
+ Bit 3: Shared memory
+ Bit 4: Thread group
+
+ These may be passed in in any combination. An implementation is free to not
+ distinguish between these as it sees fit. However these map to all the
+ possibilities made available by GLSL.
.. _atomopcodes: