diff options
author | Ilia Mirkin <[email protected]> | 2014-04-23 23:14:55 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2014-04-26 11:57:09 -0400 |
commit | 4be146b1088c33ca377a2cf8a01e73c7f66732f7 (patch) | |
tree | 46c2509f5628445b8107195e2b96efbca65388ff /src/gallium/docs/source/tgsi.rst | |
parent | 76db20fc672dafd70d40cbb184ae8793e72c7f80 (diff) |
gallium: add GS_INVOCATIONS property
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/tgsi.rst')
-rw-r--r-- | src/gallium/docs/source/tgsi.rst | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index 170f83e20ac..0ea0759aa1c 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -2765,6 +2765,14 @@ distance outputs. This is useful for APIs that don't have UCPs and where clip distances written by a shader cannot be disabled. +GS_INVOCATIONS +"""""""""""""" + +Specifies the number of times a geometry shader should be executed for each +input primitive. Each invocation will have a different +TGSI_SEMANTIC_INVOCATIONID system value set. If not specified, assumed to +be 1. + Texture Sampling and Texture Formats ------------------------------------ |