diff options
author | Eric Anholt <[email protected]> | 2014-11-12 13:13:59 -0800 |
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committer | Eric Anholt <[email protected]> | 2014-11-24 14:56:22 -0800 |
commit | d4864cdf15ccd30f0e82d07fd0e9db8a0c115cda (patch) | |
tree | fddfda125d068bb4b451ca411fe9fc6b130a9d62 /src/gallium/docs/source/tgsi.rst | |
parent | 7361d5ba63dda35683569e76caa33f886304958f (diff) |
gallium: Drop the NRM and NRM4 opcodes.
They weren't generated in tree, and as far as I know all hardware had to
lower it to a DP, RSQ, MUL.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/tgsi.rst')
-rw-r--r-- | src/gallium/docs/source/tgsi.rst | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index 2e0197172fa..49de4ca9172 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -834,40 +834,6 @@ This instruction replicates its result. dst = texture\_sample(unit, coord, bias) -.. opcode:: NRM - 3-component Vector Normalise - -.. math:: - - u = src.x \times src.x + src.y \times src.y + src.z \times src.z - - v = \frac{1}{\sqrt{u}} - - dst.x = src.x \times v - - dst.y = src.y \times v - - dst.z = src.z \times v - - dst.w = 1 - - -.. opcode:: NRM4 - 4-component Vector Normalise - -.. math:: - - u = src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w - - v = \frac{1}{\sqrt{u}} - - dst.x = src.x \times v - - dst.y = src.y \times v - - dst.z = src.z \times v - - dst.w = src.w \times v - - .. opcode:: DIV - Divide .. math:: |