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author | Corbin Simpson <[email protected]> | 2010-01-28 02:43:45 -0800 |
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committer | Corbin Simpson <[email protected]> | 2010-01-28 03:05:46 -0800 |
commit | 2102ee204c4dc39f11f07c4c32080c8d69c0e7e7 (patch) | |
tree | 81af8c0b27edbade5969149a9b5c19ffccd0295a /src/gallium/docs/source/screen.rst | |
parent | 12f97d9c09dee7fffe073c943fd8428db4362e0c (diff) |
gallium-docs: Start doc'ing screen buffers.
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 51 |
1 files changed, 50 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 72bb75a55dc..7830a9ee078 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -6,6 +6,41 @@ A screen is an object representing the context-independent part of a device. Useful Flags ------------ +.. _pipe_buffer_usage: + +PIPE_BUFFER_USAGE +^^^^^^^^^^^^^^^^^ + +These flags control buffer creation. Buffers may only have one role, so +care should be taken to not allocate a buffer with the wrong usage. + +* ``PIXEL``: This is the flag to use for all textures. +* ``VERTEX``: A vertex buffer. +* ``INDEX``: An element buffer. +* ``CONSTANT``: A buffer of shader constants. + +Buffers are inevitably abstracting the pipe's underlying memory management, +so many of their usage flags can be used to direct the way the buffer is +handled. + +* ``CPU_READ``, ``CPU_WRITE``: Whether the user will map and, in the case of + the latter, write to, the buffer. The convenience flag ``CPU_READ_WRITE`` is + available to signify a read/write buffer. +* ``GPU_READ``, ``GPU_WRITE``: Whether the driver will internally need to + read from or write to the buffer. The latter will only happen if the buffer + is made into a render target. +* ``DISCARD``: When set on a map, the contents of the map will be discarded + beforehand. Cannot be used with ``CPU_READ``. +* ``DONTBLOCK``: When set on a map, the map will fail if the buffer cannot be + mapped immediately. +* ``UNSYNCHRONIZED``: When set on a map, any outstanding operations on the + buffer will be ignored. The interaction of any writes to the map and any + operations pending with the buffer are undefined. Cannot be used with + ``CPU_READ``. +* ``FLUSH_EXPLICIT``: When set on a map, written ranges of the map require + explicit flushes using :ref:`buffer_flush_mapped_range`. Requires + ``CPU_WRITE``. + .. _pipe_texture_usage: PIPE_TEXTURE_USAGE @@ -63,7 +98,21 @@ Returns TRUE if all usages can be satisfied. ``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage. +.. _texture_create: + texture_create ^^^^^^^^^^^^^^ -Given a template of texture setup, create a BO-backed texture. +Given a template of texture setup, create a buffer and texture. + +texture_blanket +^^^^^^^^^^^^^^^ + +Like :ref:`texture_create`, but use a supplied buffer instead of creating a +new one. + +texture_destroy +^^^^^^^^^^^^^^^ + +Destroy a texture. The buffer backing the texture is destroyed if it has no +more references. |