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author | Dave Airlie <[email protected]> | 2018-02-13 05:21:12 +1000 |
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committer | Dave Airlie <[email protected]> | 2018-02-14 08:50:08 +1000 |
commit | 9ddacd9af488485bfc5da1797e67ff322080c0d4 (patch) | |
tree | 61a86685e5fac4cafe5d9ea73baad79652705375 /src/gallium/docs/source/screen.rst | |
parent | a553c54abf92533daf442073dd3408c35f57d8ba (diff) |
gallium: drop all the guard band float caps.
Nobody queries these and nobody sets them to anything useful,
the docs say TODO.
Drop them until a use appears.
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index cb3418fce35..95b62534493 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -431,10 +431,6 @@ The floating-point capabilities are: applied to anisotropically filtered textures. * ``PIPE_CAPF_MAX_TEXTURE_LOD_BIAS``: The maximum :term:`LOD` bias that may be applied to filtered textures. -* ``PIPE_CAPF_GUARD_BAND_LEFT``, - ``PIPE_CAPF_GUARD_BAND_TOP``, - ``PIPE_CAPF_GUARD_BAND_RIGHT``, - ``PIPE_CAPF_GUARD_BAND_BOTTOM``: TODO .. _pipe_shader_cap: |