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author | Ilia Mirkin <[email protected]> | 2014-07-25 17:48:01 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2015-02-19 19:32:52 -0500 |
commit | 924ee3f408cd2aef87d868b229e3e0b93ca0e086 (patch) | |
tree | 5c7952814f5774b3f594b0592203762879026087 /src/gallium/docs/source/screen.rst | |
parent | 899d779cb719f8401dc479a4f5b61dbe418b1a40 (diff) |
gallium: add shader cap for dldexp/dfracexp support
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 0cb5425bc85..e0fd1a2dbac 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -334,6 +334,8 @@ to be 0. operations are supported. * ``PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED``: Whether double precision rounding is supported. If it is, DTRUNC/DCEIL/DFLR/DROUND opcodes may be used. +* ``PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED``: Whether DFRACEXP and + DLDEXP are supported. .. _pipe_compute_cap: |