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authorMarek Olšák <[email protected]>2013-01-14 06:58:52 +0100
committerMarek Olšák <[email protected]>2013-01-15 16:47:18 +0100
commitf04dd3d0035f57854f0715c7e0f6a0fbe6b41f15 (patch)
treee7a03264d9e3719b45b244f1b5385478070a2b5f /src/gallium/docs/source/screen.rst
parentcabe4fbb852f3c335937e3576db85d0143cb6c12 (diff)
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r--src/gallium/docs/source/screen.rst2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index f4750e531d0..7a17f69dbfd 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -61,8 +61,6 @@ The integer capabilities:
* ``PIPE_CAP_INDEP_BLEND_FUNC``: Whether per-rendertarget blend functions are
available. If 0, then the first rendertarget's blend functions affect all
MRTs.
-* ``PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE``: Whether clearing only depth or only
- stencil in a combined depth-stencil buffer is supported.
* ``PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS``: The maximum number of texture array
layers supported. If 0, the array textures are not supported at all and
the ARRAY texture targets are invalid.