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author | Marek Olšák <[email protected]> | 2019-04-22 17:35:27 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-04-23 21:20:24 -0400 |
commit | e3841368f34afe844bab25010b89f497cacc1dad (patch) | |
tree | 5dcaf1e355321eff38c1c7727ef02a05bbd03cbf /src/gallium/docs/source/screen.rst | |
parent | a20800f49d1d665c4d93dcca87face1320423476 (diff) |
gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHT
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r-- | src/gallium/docs/source/screen.rst | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index fcb16aebe2d..60184116312 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -516,6 +516,9 @@ The integer capabilities: A driver might rely on the input mapping that was defined with the original GLSL code. * ``PIPE_CAP_IMAGE_LOAD_FORMATTED``: True if a format for image loads does not need to be specified in the shader IR +* ``PIPE_CAP_MAX_FRAMES_IN_FLIGHT``: Maximum number of frames that state + trackers should allow to be in flight before throttling pipe_context + execution. 0 = throttling is disabled. .. _pipe_capf: |