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authorMarek Olšák <[email protected]>2019-04-22 17:35:27 -0400
committerMarek Olšák <[email protected]>2019-04-23 21:20:24 -0400
commite3841368f34afe844bab25010b89f497cacc1dad (patch)
tree5dcaf1e355321eff38c1c7727ef02a05bbd03cbf /src/gallium/docs/source/screen.rst
parenta20800f49d1d665c4d93dcca87face1320423476 (diff)
gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHT
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r--src/gallium/docs/source/screen.rst3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index fcb16aebe2d..60184116312 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -516,6 +516,9 @@ The integer capabilities:
A driver might rely on the input mapping that was defined with the original
GLSL code.
* ``PIPE_CAP_IMAGE_LOAD_FORMATTED``: True if a format for image loads does not need to be specified in the shader IR
+* ``PIPE_CAP_MAX_FRAMES_IN_FLIGHT``: Maximum number of frames that state
+ trackers should allow to be in flight before throttling pipe_context
+ execution. 0 = throttling is disabled.
.. _pipe_capf: