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author | Samuel Iglesias Gonsálvez <[email protected]> | 2015-12-15 12:51:48 +0100 |
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committer | Samuel Iglesias Gonsálvez <[email protected]> | 2016-01-04 07:52:24 +0100 |
commit | 8cf2e892fca20c4776b4a07c39918343cb2d4e0e (patch) | |
tree | bffd4384a454c6c752adb109a1c1cc9bb2b6016a /src/gallium/docs/source/glossary.rst | |
parent | 86fa48426cef42d7224139603b52a7d16bd35eb5 (diff) |
i965/wm: use proper API buffer size for the surfaces.
Commit 5bb5eeea fixes a bug indicating that the surfaces should have the
API buffer size. Hovewer it picked the wrong value.
This patch adds a new variable, which takes into account
glBindBufferRange() values. This patch fixes the following CTS
regressions:
ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeOffset
ES31-CTS.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeSize
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src/gallium/docs/source/glossary.rst')
0 files changed, 0 insertions, 0 deletions