diff options
author | Michal Krol <[email protected]> | 2010-03-10 15:49:30 +0100 |
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committer | Michal Krol <[email protected]> | 2010-03-10 15:49:30 +0100 |
commit | 3ce4375912c8ea488460e593e07c5bb15b92dca9 (patch) | |
tree | 1011fa439bd829fd46a44fd99478135848800e73 /src/gallium/docs/source/context.rst | |
parent | f59f28093ea827bd234d8e1a36bdd56a9fce5f09 (diff) | |
parent | 9b348d0ed125a22be3f318ac60cef6f201edfdab (diff) |
Merge branch 'master' into gallium-sampler-view
Conflicts:
src/gallium/auxiliary/Makefile
src/gallium/auxiliary/SConscript
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/gallium/auxiliary/util/u_blitter.c
src/gallium/drivers/i915/i915_context.h
src/gallium/drivers/i965/brw_context.h
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/nv50/nv50_context.h
src/gallium/drivers/nv50/nv50_state_validate.c
src/gallium/drivers/nv50/nv50_tex.c
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_state.c
src/gallium/drivers/softpipe/sp_context.h
src/gallium/drivers/svga/svga_context.h
src/gallium/drivers/svga/svga_pipe_sampler.c
Diffstat (limited to 'src/gallium/docs/source/context.rst')
-rw-r--r-- | src/gallium/docs/source/context.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst index 2d495f5d0e7..ef3e4639314 100644 --- a/src/gallium/docs/source/context.rst +++ b/src/gallium/docs/source/context.rst @@ -24,6 +24,7 @@ CSO objects handled by the context object: * :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state`` * :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for fragment shaders, and ``*_vs_state`` is for vertex shaders. +* :ref:`Vertex Elements`: ``*_vertex_elements_state`` Resource Binding State @@ -76,7 +77,6 @@ objects. They all follow simple, one-method binding calls, e.g. not have the scissor test enabled, then the scissor bounds never need to be set since they will not be used. * ``set_viewport_state`` -* ``set_vertex_elements`` Clearing |