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author | Roland Scheidegger <[email protected]> | 2010-03-01 18:42:47 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-03-01 18:42:47 +0100 |
commit | 8397c80646364eb20d7e83304b55e6f3ee353b49 (patch) | |
tree | 972682355882dd8487c65f824384173b816998ec /src/gallium/docs/source/context.rst | |
parent | 49d3f662b60be08328e7c1dc381d07f50c384601 (diff) |
gallium/docs: document new vertex element cso interface
Diffstat (limited to 'src/gallium/docs/source/context.rst')
-rw-r--r-- | src/gallium/docs/source/context.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst index 9080addba44..4608e97adbb 100644 --- a/src/gallium/docs/source/context.rst +++ b/src/gallium/docs/source/context.rst @@ -24,6 +24,7 @@ CSO objects handled by the context object: * :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state`` * :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for fragment shaders, and ``*_vs_state`` is for vertex shaders. +* :ref:`Vertex Elements`: ``*_vertex_elements_state`` Resource Binding State @@ -60,7 +61,6 @@ objects. They all follow simple, one-method binding calls, e.g. not have the scissor test enabled, then the scissor bounds never need to be set since they will not be used. * ``set_viewport_state`` -* ``set_vertex_elements`` Clearing |