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authorBrian Paul <[email protected]>2011-01-18 16:34:22 -0700
committerBrian Paul <[email protected]>2011-01-19 07:41:55 -0700
commit34613c66acb6143719315d409f167124c78f5cde (patch)
treeb9870a54a26379c7f19849192281279130569aec /src/gallium/docs/source/context.rst
parenta5da4acb9583db5289fcad410513d0fedcf9bab2 (diff)
gallium/docs: document result type for some types of queries
Diffstat (limited to 'src/gallium/docs/source/context.rst')
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diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
index c33cf7c5738..6760e7be4b9 100644
--- a/src/gallium/docs/source/context.rst
+++ b/src/gallium/docs/source/context.rst
@@ -232,9 +232,11 @@ The most common type of query is the occlusion query,
``PIPE_QUERY_OCCLUSION_COUNTER``, which counts the number of fragments which
are written to the framebuffer without being culled by
:ref:`Depth, Stencil, & Alpha` testing or shader KILL instructions.
+The result is an unsigned 64-bit integer.
Another type of query, ``PIPE_QUERY_TIME_ELAPSED``, returns the amount of
time, in nanoseconds, the context takes to perform operations.
+The result is an unsigned 64-bit integer.
Gallium does not guarantee the availability of any query types; one must
always check the capabilities of the :ref:`Screen` first.