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authorFrancisco Jerez <[email protected]>2012-04-30 20:20:29 +0200
committerFrancisco Jerez <[email protected]>2012-05-11 12:39:41 +0200
commitb8e808f1ef9462af8545999df514fddbbff34345 (patch)
tree6431be43337a12c166fae50e87e6f8b7e14c9d6c /src/gallium/docs/source/context.rst
parent82c90b2da8e236bc134cb2bd0ec4e09551b12164 (diff)
gallium/tgsi: Add resource write-back support.
Define a new STORE opcode with a role dual to the LOAD opcode, and add flags to specify that a shader resource is intended for writing.
Diffstat (limited to 'src/gallium/docs/source/context.rst')
-rw-r--r--src/gallium/docs/source/context.rst3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
index eae400d5d5b..d17ea4289da 100644
--- a/src/gallium/docs/source/context.rst
+++ b/src/gallium/docs/source/context.rst
@@ -134,7 +134,8 @@ the ``level``, ``first_layer`` and ``last_layer`` pipe_surface fields
specify the mipmap level and the range of layers the texture will be
constrained to. In the case of buffers, ``first_element`` and
``last_element`` specify the range within the buffer that will be used
-by the shader resource.
+by the shader resource. Writes to a shader resource are only allowed
+when the ``writable`` flag is set.
Surfaces
^^^^^^^^