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authorLaura Ekstrand <[email protected]>2015-04-20 17:21:20 +0200
committerFredrik Höglund <[email protected]>2015-05-14 15:48:12 +0200
commit69bdc9dcb8e5d3648e8d96029d5988b8971de8dc (patch)
tree22bcfd24203d0f0560a32dce71f07b7682a47074 /src/gallium/docs/d3d11ddi.txt
parent8ba7ad8abc7d71131e17970203c991ccb1befbe6 (diff)
main: Fix an error generated by FramebufferTexture
gl*FramebufferTexture should generate GL_INVALID_VALUE when the texture doesn't exist. [Fredrik: Split this change out from the next commit] Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Fredrik Höglund <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Cc: "10.4 10.5" <[email protected]>
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