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authorBrian Paul <[email protected]>2013-10-07 18:16:22 -0600
committerBrian Paul <[email protected]>2013-10-23 10:15:38 -0600
commita3ed98f7aa85636579a5696bf036ec13e5c9104a (patch)
tree104078a2a8b875e5ec7c5524e7797d46d109d7e0 /src/gallium/docs/d3d11ddi.txt
parentb11fc226e6b106de8eb777a8e62c4f7303c66fbc (diff)
gallium: new, unified pipe_context::set_sampler_views() function
The new function replaces four old functions: set_fragment/vertex/ geometry/compute_sampler_views(). Note: at this time, it's expected that the 'start' parameter will always be zero. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/gallium/docs/d3d11ddi.txt')
-rw-r--r--src/gallium/docs/d3d11ddi.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt
index 14a589fffe2..a7036481411 100644
--- a/src/gallium/docs/d3d11ddi.txt
+++ b/src/gallium/docs/d3d11ddi.txt
@@ -343,7 +343,7 @@ PsSetShader -> bind_fs_state
PsSetShaderWithIfaces (D3D11 only)
- Gallium does not support shader interfaces
-PsSetShaderResources -> set_fragment_sampler_views
+PsSetShaderResources -> set_sampler_views
* may want to allow binding subsets instead of all at once
QueryBegin -> begin_query
@@ -458,5 +458,5 @@ VsSetShader -> bind_vs_state
VsSetShaderWithIfaces (D3D11 only)
- Gallium does not support shader interfaces
-VsSetShaderResources -> set_fragment_sampler_views
+VsSetShaderResources -> set_sampler_views
* may want to allow binding subsets instead of all at once