diff options
author | Brian Paul <[email protected]> | 2010-04-30 13:53:54 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-04-30 13:59:07 -0600 |
commit | 3a757b722d9d24a74b6a79cb2d4aae81ae8152d0 (patch) | |
tree | cf444a9b2f278821afcb7d5a8767cc992a457c29 /src/gallium/auxiliary | |
parent | 58590a112aed1354f7592520f8f258df24c89c9b (diff) |
llvmpipe: added lp_build_sample_nop() for debugging
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 36 |
1 files changed, 29 insertions, 7 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 74dc9e1d812..7c9c8e2d9f7 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -2049,6 +2049,24 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, /** + * Just set texels to white instead of actually sampling the texture. + * For debugging. + */ +static void +lp_build_sample_nop(struct lp_build_sample_context *bld, + LLVMValueRef *texel) +{ + struct lp_build_context *texel_bld = &bld->texel_bld; + unsigned chan; + + for (chan = 0; chan < 4; chan++) { + /*lp_bld_mov(texel_bld, texel, texel_bld->one);*/ + texel[chan] = texel_bld->one; + } +} + + +/** * Build texture sampling code. * 'texel' will return a vector of four LLVMValueRefs corresponding to * R, G, B, A. @@ -2113,13 +2131,17 @@ lp_build_sample_soa(LLVMBuilderRef builder, height_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, height); depth_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, depth); - if (util_format_is_rgba8_variant(bld.format_desc) && - static_state->target == PIPE_TEXTURE_2D && - static_state->min_img_filter == PIPE_TEX_FILTER_LINEAR && - static_state->mag_img_filter == PIPE_TEX_FILTER_LINEAR && - static_state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE && - is_simple_wrap_mode(static_state->wrap_s) && - is_simple_wrap_mode(static_state->wrap_t)) { + if (0) { + /* For debug: no-op texture sampling */ + lp_build_sample_nop(&bld, texel); + } + else if (util_format_is_rgba8_variant(bld.format_desc) && + static_state->target == PIPE_TEXTURE_2D && + static_state->min_img_filter == PIPE_TEX_FILTER_LINEAR && + static_state->mag_img_filter == PIPE_TEX_FILTER_LINEAR && + static_state->min_mip_filter == PIPE_TEX_MIPFILTER_NONE && + is_simple_wrap_mode(static_state->wrap_s) && + is_simple_wrap_mode(static_state->wrap_t)) { /* special case */ lp_build_sample_2d_linear_aos(&bld, s, t, width_vec, height_vec, row_stride_array, data_array, texel); |